Now accepting founding studio partners

Guaranteed playtime.
Pay per player.

Lootly sends your game directly to thousands of active gamers. They play, you pay only when they complete the quest. No impressions. No clicks. Real players.

Start a campaign See how it works
3 GC
earned per hour played
€3–8
cost per completed quest
100%
verified via Steam API
0€
upfront commitment
How it works

Launch a quest in under 10 minutes

01

Define your quest

Tell us what you want: "Play 2 hours of my game", "Unlock this achievement", "Reach level 10". You set the goal and the reward.

02

Set your budget

Choose how many players you want and your budget cap. Start with as little as €50 to test the channel. No long-term commitment.

03

We push it to players

Your quest goes live to our user base. Players see it, accept it, and start playing. Steam API verifies every completed hour automatically.

04

Pay per completion

You only pay when a player completes the quest. Get a full report with playtime, retention at day 7, and player behaviour data.

Why Lootly

The only channel where you pay for real players, not promises

Verified playtime

Every completed quest is verified directly through the Steam API. No fake clicks, no bot traffic. Real players, real hours.

No upfront risk

Start with €50. If the results don't satisfy you, you don't continue. No contracts, no minimum spend, no agency fees.

Full data report

After every campaign you get a detailed report: how many players completed the quest, 7-day retention, most played sessions, and more.

Motivated players

Our users play because they want to earn. That means longer sessions, higher engagement, and better word-of-mouth than any paid ad.

Perfect for F2P & indie

Whether you're free-to-play with in-app purchases or a premium indie title, we can design a quest that fits your monetisation model.

Founding partner perks

The first 10 studios get reduced rates, featured placement in the app, and direct access to Lootly player insights before public launch.

Lootly vs traditional channels

Feature Lootly Meta / Google Ads Influencer
Pay per real player Yes No — pay per click No — pay upfront
Verified playtime Steam API verified No No
Minimum spend €50 €500+ €500–5,000+
Data report Full retention report Impressions only Views only
Player motivation Rewarded — plays longer Interrupted Passive viewer
Pricing

Simple, performance-based pricing

You only pay when a player completes your quest. No setup fees, no monthly retainer.

Starter
€3
per completed quest
  • Up to 100 players
  • 1 active quest
  • Basic completion report
  • Steam verification
  • Email support
Founding partner
€2
per completed quest
  • Limited to first 10 studios
  • Founding partner badge in app
  • All Growth features
  • Direct line to founder
  • Input on product roadmap
Get started

Ready to get real players?

Tell us about your game and we'll get back to you within 24 hours to set up your first quest.

Message sent! We'll be in touch within 24 hours.